TroiaDoc - PixelRoom - LED Numbers
To avoid confusion of the pixels during assembly of TROIA and to achieve some compatibility to the protocol and the existing 2D applications, the following denominations for the pixels are defined.
3D-Arrangement
- length x width x height: 104x80x32
- ceiling + floor: 104x80=8320
- walls 1+3: 104x32=3328
- walls 2+4: 80x32=2560
- 28416 pixels total
3D-LED-Number
- format:
- ceiling + floor: [C,F] / [0..103] / [0..79]
- walls: W[1,3] / [0..103] / [0..31] or W[2,4] / [0..79] / [0..31]
- 3D-LED-Numbers can be recognized by the slashes and by the letter at the first position.
- example to define 3 pixels exactly: C/23/5, F/23/42, W2/42/23
2D-Arrangement
- width x height: 368x112
- The walls 1 to 4 are arranged from left to right next to each other.
- The ceiling is divided in the middle and put over wall 1 and 3.
- The floor is divided in the middle and put under wall 1 and 3.
+----------------+ +----------------+
I I I I
I ceiling I I ceiling I
I part 1 of 2 I I part 2 of 2 I
I I I I
+----------------+--------------+----------------+--------------+
I I I I I
I wall 1 I wall 2 I wall 3 I wall 4 I
I I I I I
+----------------+--------------+----------------+--------------+
I I I I
I floor I I floor I
I part 1 of 2 I I part 2 of 2 I
I I I I
+----------------+ +----------------+
- In the frames of the BLP, EBLP and MCUF protocols, exactly this 2D description of the 3D TROIA room has to be used. The unused pixels in the 2D description are to be set to greyscale 0 when generating 2D frames and to ignore when converting into another description.
2D-LED-Number